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Tag Archives: Mobile
Weathermob: Express how you feel about the Weather [App Review]
Weathermob is a niche social networking service for sharing information about local weather, much as Instagram is a service for sharing pictures. It lets you share what you’re feeling about local weather and see what your friends are saying about … Continue reading
Posted in Mobile, Social Media, Usability, User Experience
Tagged app, Mobile, review, Usability, User Experience, weather
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Social User Experience with the Facebook Phone
There are quite a few rumors flying around about Facebook and HTC teaming up to build a new “social” smartphone named “Buffy” with Facebook services deeply integrated in a modified version of Android. Facebook has declined to comment on the … Continue reading
Posted in Mobile, Social Media, User Experience
Tagged Facebook, Mobile, Social Media, User Experience
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8 Design Tips for Educating App Users
Mobile design is a constant struggle for simplicity. With so little screen space, it can be very challenging to pack the necessary functionality into the design while still keeping it streamlined and intuitive. In order for your users to get … Continue reading
Posted in Mobile, Usability, User Experience
Tagged Apps, Mobile, Tutorial, Usability, User Experience
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Carnival of the Mobilists #253
Carnival of Mobilists is a monthly collection of some of the finest in mobile blogging. The latest edition at Tomi Ahonen’s blog covers LBS, gesture, advertising, design strategy and more. It also features my post NFC will make our daily lives … Continue reading
Posted in LBS, Mobile, NFC
Tagged Advertising, carnival, design strategy, gesture, LBS, Mobile
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Getting What You Want From Phone Companies
Telecommunication companies are massive corporations that try to pride themselves in customer service. When you really think about it though, these corporations are a virtual monopoly on the way we use smartphones, access the mobile Internet, and transfer ideas to … Continue reading
Nokia on Patterns of Human Interaction: Nokia’s solution is no game changer
Nokia’s design team led by Marko Ahtisaari has been working to simplify navigation model and provide users with a more easily glanceable device. Their solution, let the user access the last 3 recent apps by swiping right. I disagree with … Continue reading
Near Field Communication (NFC) will make our daily lives better
Recent developments around near field communication (NFC) have the blogoshpere buzzing. The top three mobile platforms, Android, iOS, and Windows Phone 7 are rumored to be preparing to support NFC. According to a recent study, one third of iPhone users … Continue reading
Posted in LBS, Mobile, NFC, Technology, Trends, User Experience, Web
Tagged Android, iPhone, Microsoft, Mobile, NFC
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Carnival of the Mobilists #252
Carnival of Mobilists is a monthly collection of some of the finest in mobile blogging. Head over to the latest edition at WAPReview. This month’s carnival also features my post How NOT to design for multiple screens: Pulse iPhone App Usability issues
Nokia in big trouble in featurephone market as well
Nokia seems to be in big trouble in the featurephone market as well with Android price points pushing down drastically. Take a look at this comparison, Nokia is pricing it’s featurephone which is non-touch, has no app ecosystem and much … Continue reading
Designing for Mobile: Mobile Web Vs Native Apps
There’s a big debate out there on this topic but there’s no silver bullet. Mobile web and native apps offer different benefits and serve different audiences. You need to look at what experience your app needs to deliver? What you … Continue reading
Posted in Mobile, Technology, User Experience, Web
Tagged Mobile, mobile web, native app, User Experience, Web
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