- Why haven't Video Calls (Mobile Video Telephony) taken off?
- Convergence of Terrestrial and Satellite mobile communication systems
- Free Online Courses in HCI and Game Design from Top Universities
- MiFi devices will be short lived
- How NOT to design for multiple screens: Pulse iPhone App Usability issues
- What does Smartphone mean to you?
- User Acceptance is the biggest challenge for Location Based Services (LBS)
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Tag Archives: User Experience
There’s a big debate out there on this topic but there’s no silver bullet. Mobile web and native apps offer different benefits and serve different audiences. You need to look at what experience your app needs to deliver? What you … Continue reading
Google’s core competency is engineering, not UX, and it showed through in its mastery of the implementation of features with iPhone always trying to catch up like with multi-tasking and copy/paste. However, Android UI looks plain vanilla compared to the … Continue reading
I chanced upon this great presentation by Priya Prakash, Creative Director for Consumer Experience at Nokia. She talks about one of the toughest topics facing designers: how to strike a balance between the commercial imperative of revenue generation techniques and … Continue reading
Value for money is a perception, or to put it more simply, a feeling. It is the state of mind that a customer has. The old method of “more features – more value” is not relevant anymore. As per a … Continue reading
Dr. Eric Schaffer, founder and CEO of Human Factors International talks about his new design approach christened PET Design. It offers a new approach to help companies influence and deepen their interactions with online customers through Persuasion, Emotion, and Trust. … Continue reading
Isn’t this the million dollar question… although there are no straight answers, here are two important factors to consider while designing phones (or any product for that matter) Ensure the phone’s features are integrated with each other while maintaining ease of … Continue reading